Wednesday, October 16, 2013

Nana In camera edit

https://vimeo.com/77103741

In Camera Edit

Romancing the Smoke from Justin Stimac on Vimeo.

Performance art/fantasy response

Both articles emphasized the subjectivity of video. The meaning of the work depends on the individual. The audience is required to engage in the piece--intermedia really only exists through interaction. Video is different from artwork such as paintings and sculptures, because when you interpret the work, it's almost in a retrospective point of view--somewhat limiting the audience's role in the art. Intermedia is more about evoking a reaction.

http://www.youtube.com/watch?v=ibX4WbnFdHo

These are the final scenes of "Inception." It requires the audience to play along. The director doesn't make it clear whether he is in a dream or reality; it's open to interpretation.

Sarah's Incamera Edit

http://vimeo.com/77078042

Nikki's In Camera Edit

https://vimeo.com/user20650630/videos

Performance Art


While video art can elicit emotional responses and reactions, performance video art further emphasizes and fosters a relationship between art and its audience. There is a defined and established interaction between artists and performers and this can be translated when captured over video. This kind of art requires a conversation between the artist, the art, and the audience; each of their individual roles are important in this exchange.


This is a link discussing a piece of performance art (though not intended for video) called The Kiss. The artist comments in this article on the immortality of this art form.

http://www.csmonitor.com/The-Culture/Arts/2010/0216/Is-it-art-For-performance-artist-Tino-Sehgal-it-s-immaterial

Chelsea's In-Camera Edit

My Urban Underground from Chelsea Vargas on Vimeo.

Jasmine's In-Camera Edit

Visual Fraud In-Camera Edit from Jasmine Cen on Vimeo.

Art as a Performance/Fantasy in Video Response

I think these two passages are alluding to the idea that video art like most art is actually a type of  performance art. For instance, the the first passage touches on the fact that art has elements of play, symbols, and festivals which can all be seen as a form of performance because there is an interaction between the viewer and the artist. Likewise, in the second passage the author states that his first encounter with "interactive works began not with video, but in performance....Interactive systems require viewers to react" just like a performance. For this reason, we can see how video grew out of performance/interactive art. The video that I found below is called "Music Painting", I thought it was a cool interactive video to show because it encompasses most of the elements talked about in the two passages

In Camera Edit

https://vimeo.com/77072732

in camera edit

https://vimeo.com/77050096

In-Camera Edit


https://vimeo.com/77062299

In camera edit

https://vimeo.com/77009924

Art as Performance Enactment


                I found the ‘Performative Act’ piece very meaningful and accurate.  The idea of the viewer assuming responsibility for giving their own meaning to a piece of work is really interesting and subjective. If an artist puts countless hours of work into making a video and the viewer does not perceive it the way the artist intended, is the piece considered positively? Conversely, if the author puts something together that lacks intention, vision, and a core idea, but the viewer loves it, then how is artwork really measured and how important is the preparation of the work? I think there is no right answer to these questions and that’s what makes them captivating. If we rely on the viewer’s own interpretation, it is fair to conclude that artwork is not created for the viewer, but instead for the joy of the artist- and that’s what makes artwork so unique.
                Later in the piece, it discussed the importance of movement of the player in the play. The author rights that the movement of the player is not as important as the movement of the play itself. This is another interesting concept because it puts the play before the players. What about if the play is solely focused on the performance of the player? A performance I found relevant to this discussion is “Place Matters” by Clint Smith. He passionately proclaims a piece about the troubles of the youth in DC. He uses hand motions to relay that passion. In addition, the camera does not just focus on his face, but centers around his hands at some points as well as the surrounding area. The movement of the camera and of the player are important to relay the expression and emotion of the actor to the viewers. The choice of the videographer to not just focus on the speakers face for the entirety of the video justifies the point made in the article. Movement by the speaker is important, but it only supplements the movement within the entire play itself.


Naomi's In-Camera Edit

Stories

Art as Performative Enactment


This reading elaborates on three concepts of the origins of art: play, symbol, and festival. I found the author’s definition of “symbol” in terms of art very interesting: not just a form that expresses the idea of a feeling, but the actual presence of what is symbolized through “otherness.” I think this is an important concept to keep in mind when thinking about art. I found two videos by performance artist Marina Abramovic that I feel exemplify all three concepts. 

http://www.youtube.com/watch?v=yKw7LuEqUVs: This performance took place at MoMA. Abramovic spent 700 hours sitting silently for 7 hours a day, 6 days a week in a chair at the museum's atrium, facing a rotating cast of 1400 visiting sitters. There was a wall slide projection of Abramovic's face staring across to a projection of her visiting sitter on the opposite wall on various days. 

http://www.youtube.com/watch?v=yKw7LuEqUVs: This next video was an extension of the performance mentioned above. She threw a silent party at the Sundance Film Festival. 

These pieces involve elements of movement (play), an "ontological self-presentation that enables self-recognition" (symbol), and communal experience (festival), as she involves many people in her art performances. 


Art as a Performance/Fantasy in Video Response

Both of these readings point out the interactive aspect to performance video. In the article, “Art as a Performative Act,” the author uses the metaphor of a game being played, which involves the spectators to participate in the movement of play as they watch the game being played. Putting on a performance takes away from the one sided dynamic video can present. The art becomes a communal festival that everyone participates in and the performance is what unites the performers and all the spectators together. This article also pointed out the use of symbols and how everything in the piece carries a meaning, such as the scrim in Russ’s piece contributing with the healing ritual being presented. Similarly, the “Fantasy in Video” article pointed out that performance art requires viewers to react and because it occurs in real time, it allows the viewer to connect with the piece. The author says that the act of viewing a captured image creates distance from the event while the captured image itself becomes “a relic of the past.” Therefore, performance video breaks down the barrier from the viewer to the performer allowing more interaction and more of a “communal festival.” When reading these articles, I thought of Pes and his work where he takes inanimate objects that look like food, for example, and makes things like guacamole with them. In other works, he personifies couches and tells a short story, mainly using stop motion. http://www.youtube.com/watch?v=dNJdJIwCF_Y I also just re-discovered this other performance video which I thought really combined the new technology with performance art. https://vimeo.com/45417241

Tuesday, October 15, 2013

Art as a Performative Act

The reading goes through the three main aspects of art: Play, Symbol, and Festival. The play are the characters in the piece. The way they interact inside the piece represents an aspect of the art. The art is literally represented through the actors and their movements in the piece. I liked the metaphor of the game used to describe this. The players and the game itself compliment each other. The symbols are the objects in the piece of art that have relevance pertaining to the story as a whole. Finally the festival is the unification that is caused by the art itself. The art brings a community of people together to which the art speaks to. The festival or the art itself can bring people together in communal unification.

For my example I chose one of my favorite movie sequences ever. Its a scene from Shutter Island. The sequence has so much symbolism that moves the story forward. The acting and movement of the characters also has relevance. In the sequence the emotions of the characters are not only expressed by words, but by movement. The sequence perhaps speaks to a community of people who have experienced the hardships of letting go of guilt and tragedy.

https://www.youtube.com/watch?v=V0eG0O9qNB4

response to art as performance

            The reading talks about the act of playing in an interesting way. It starts off about how you need movement for play. It then goes into this whole thing about how first you start playing the game, and then others join you in the game, and only then is the game being played. Then it says if there is an audience for the game then they are in fact part of the game and have to move as such. At least that’s the basic idea that I understood from reading it, I honestly found it all very confusing and I didn’t really understand how it related to video or performance art.
This got me thinking about I idea of filming kids playing games. I feel like if it was shot in the right way it could be a very cool thing to watch. I say this because I feel like kids, unlike adults, are very “real”. What I mean by that is that I think that what kids do, and say and how they act is very genuine. Because of that, I think the recording them when they are free to play whatever game they want with other kids, with no direct adult supervision or influence, could be an interesting thing to see. It could kind of be like getting a glimpse to what the world would be like if there were anarchy instead of government, how social society would be different and how people would act towards one another. Of course I'm describing the ideal version of what the video would capture. However it would probably end up just being silly and stupid.




Part of my influence for this idea came from this video (at the 10min mark)

Response to "Art as Performative Act"

The author describes art in three ways, which it can be shown as a play, a symbol and a festival. A play suggests the movement or the performance itself. The art is presented through actions. The subject or the main focus in this case is the actor. He/she illustrated the piece, which is also defined as "self-presentation". The second way is the symbol. It is the object that is used through a performance, or plays the function of recognition during the performance. The third one is the festival. The festival brings all the performance elements together and all participation represents different artforms. 


This is one of my favorite performing pieces from MoMA. Anne Teresa De Keersmaeker created the piece. The sand and the platform are the symbols in the performance. The dancer, herself, is the play. We can understand as a way that she is playing with the sand. I feel the piece tide to the reading that the author is trying to explain. 

In Camera Edit


http://www.youtube.com/watch?v=sPTgS5xEzX0&feature=youtu.be

Monday, October 14, 2013

Origins of Video Response


    There is certainly a perceivable relationship between the development of art and changes in technology. This is also true for society in general; we are constantly progressing. From an economic perspective, there is reason behind this growth, especially in the arts. In the past people spent most of their time obtaining food, and taking care of household duties, but as we became more efficient in accomplishing these tasks, more time was available for leisure, and therefore the arts. Today art has become a major part of our lives, so more and more technology has been developed, which allows us to express ourselves in more and varied ways.
     I thought it was interesting how Meigh-Andrews mentions that works in forms such as videotape and more recently disk are become obsolete. Pieces that weren’t considered “significant” were not preserved, archived, or restored. This was true for the past, but with the great strides in technology I doubt that this will be a problem anymore. Much video is now digital and can be preserved and stored much more easily, regardless of any perceived significance.
     The power of video extends even beyond aesthetics and even into political and social context. The video artist Kubota claimed video is a medium that empowers women, enabling them to achieve a place in Western art that couldn’t be achieved through traditional means such as paint and sculpture, both which had been dominated by males. This is true for any platform, not just feminism. Technology has become accessible for anyone, and improvements have allowed video to become widespread so many can watch and identify.


    The link includes some of the earliest color motion picture film you can find. It is the Kodak 1922 Kodachrome film test. I found it interesting because it was shot right here in Rochester, NY. New effects such as color revolutionized film, and this city was a crucial part.