Both “Art as
a Performative Act” and “The Fantasy Beyond Control” are about the inclusive,
participatory nature of intermedia, which I thought was a lovely way of
thinking about that type of art. The first reading explains that intermedia
focuses upon the interpretation of the audience, since a piece is immediately
experienced – that is, you don’t just contemplate it afterwards, or on your own time, like you would a still painting. With
an intermedia piece, the audience is directly a part of it. It plays on the
audience’s power of interpretation to make the art. That is why Gadamer’s three
elements of performative art are relevant: play, symbol, and festival all have to do with
how the audience perceives and treats a work of art. As Klemm says, “What do
you we recognize in the work of art? We recognize the meaning of our being in
the world.” Art and especially intermedia work depend upon the participation of
an audience to unearth the meaning of a work and make it their own. In “The
Fantasy Beyond Control”, Hershman talks about how 24/7 media exposure has
caused a “sense of cultural time displacement”, where it feels like history and
time just pass by in front of us and we, as individuals in a media-saturated
society, feel alienated because we see them pass but don’t get the opportunity
to participate in them anymore (since all they see is information presented to
them). Similar to Klemm’s discussion of intermedia, Hershman suggests that
interactive media lets individuals join in “in the discovery of values that
affect and order their lives.” That is, intermedia work lets people feel like
they can participate in the world.
Reading
both of these pieces made me wonder about how at the same time we’re reading
about the importance of interactive media, we’re making videos that are
inherently one-sided. Theoretically, as Klemm would say, audiences of video art
could create their own interpretation of the work and identify with it – this is
clearly true given the existence of cult movies and Rocky Horror festivals, for
example. But it feels like Hershman wouldn’t be as comfortable with video art,
since there’s no way to add to it in an objective sense. It is what it is. So I
thought, what if there were a performance video piece that took the form of a
one-sided conversation, like a more intellectual version of Dora the Explorer
talking at the screen, asking the audience to participate? Even more compelling
to me is the idea of art that is directly constructed by the audience – one-sided
but from the side of the audience rather than the artist. For example, like
Marina Abramović’s Rhythm 0 (1974),
in which she presented herself and a variety of objects, and invited the
audience to do whatever they liked to her, and she wouldn’t react. This
six-hour performance was certainly interactive in that the audience was allowed
to affect the piece but it went to the extreme that the audience made the piece – their actions give us
an opportunity to interpret “the meaning of our being in the world” (Klemm) and
the nature of the art audience. While I couldn’t find video of the actual piece,
I did find a video of Abramović talking about the piece:
Marina Abramovic on Rhythm 0 (1974) from Marina Abramovic Institute on Vimeo.
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